I wanted to delve deeper and create a detailed interior environment cinematic and thus created an 80’s saloon in Unreal Engine 5 using Quixel Assets, Unsplash Images and Red Dead Redemption 2 Models.


My final assignment for a worldbuilding course in Unreal Engine 5 was to create a cinematic. Using Quixel and Sketchfab assets with the assistance of Niagara particle systems I created this amazing cinematic! Do check out the link above!
Amongus Plushie Picnic
After doing the famous donut tutorial in Blender, I worked on my own project and came up with this peaceful design.
